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AI Insights · Timothy · April 2022

Top 5 City Building Games on Android in Australia: Q1 2022

Discover the performance of the top 5 city building games on Android in Australia during Q1 2022, with insights into their downloads, revenue, and active users.

Top 5 City Building Games on Android in Australia: Q1 2022

Explore the performance of the top 5 city building games on the Android platform in Australia during the first quarter of 2022. The data, sourced from Sensor Tower, reveals interesting trends in downloads, revenue, and active users for these popular games.

State Connect: Traffic Control from CASUAL AZUR GAMES saw a fluctuating revenue trend, starting with approximately $171 in the first week of January and peaking at around $208. Weekly downloads decreased significantly from 10.4K at the end of December to around 1.5K by the end of March. Active users also saw a decline, dropping from 13.9K in late December to about 2.4K by the end of the quarter.

Merge County by Microfun Limited experienced a consistent increase in weekly revenue, starting at approximately $6.7K at the end of December and reaching nearly $13K by the end of March. Downloads fluctuated, beginning at 733 and gradually increasing to around 1.5K. Active users grew steadily from 2.5K to nearly 5K throughout the quarter.

SimCity BuildIt by ELECTRONIC ARTS maintained a strong revenue stream, with weekly revenue hovering around $9K to $12K. Downloads were relatively stable, ranging from approximately 486 to 1.3K. The game maintained a consistent number of active users, starting at 12.4K and ending the quarter at around 9.9K.

Craftheim - Lumberjack Island from CASUAL AZUR GAMES showed minimal revenue activity, with only a few weeks recording minor earnings. Downloads varied, starting at 1.6K and dropping significantly to around 115 by the end of March. Active users also saw a decline, from 7.5K in late December to approximately 3.9K by the end of the quarter.

Global City: Building Games by MY.GAMES B.V. experienced a notable increase in revenue, starting at $744 in late December and peaking at approximately $2.5K in early March. Downloads showed a spike at the end of January with 1.9K, but generally remained low, ending at around 302. Active users saw a peak of 2.1K in late January but declined to approximately 734 by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022